3d.bulka

Sofiia Levytska

3d character artist from UA

I'm Sofiia and I'm a 3D artist


I'm a girl who adore character creation so much that I can't see my life without it. I believe that a characters’ appearance can tell their story.

I enjoy focusing on details to express a characters’ past experiences.

who i am

References


I always start by collecting references, or I already have a 2D reference with enough details.

Blocking

At this stage I work on the silhouette of the character and on all the details that affect its shape. For this I use Zbrush and Maya.

Details

Then I do the detailing in Zbrush. This is

a separate type of meditation for me.

Retop, UV, Bake

I do the retopology and unwrapping stages in Maya. Sometimes I can use Rizom for unwrapping. I usually bake maps in Marmoset.

my pipeline

Texture

I do the texturing process in Substance Painter.

Pose | Render

Not all of my previous tasks had this stage. But if we are talking about a personal project or a request for a final render, then I use for it Maya or Blender, which I am actively studying now.

Forever young

what i did

Software used:


ZBrush, Marvelous Designer, Maya, Substance Painter, Blender.

Cartoon Parrot

Cartoon caharacter for short animation filmfor Pirate Spot India.

Software used:


ZBrush, Maya, Substance Painter, Blender.

bulletproof vest

Game Ready asset for RPG adventure story.

Software used:


ZBrush, Maya,

Substance Painter.

Game Characters

Game Ready characters for RPG adventure story.

Software used:


ZBrush, Maya, Substance Painter.

White Devil

Inspired by concept of dress by Baitan 柏坦.

Software used:


ZBrush, Marvelous Designer, Maya,

Substance Painter, Blender.

In process...

Realistic character for animation.

The detailing stage has been completed.

Software used:


ZBrush, Maya, ZWrap, Textures XYZ.

contact me

For discussions and suggestions:

Le.vitskaya.sonia@gmail.com

Get to know me better: