
3d.bulka
Sofiia Levytska
3d character artist from UA
I'm Sofiia and I'm a 3D artist
I'm a girl who adore character creation so much that I can't see my life without it. I believe that a characters’ appearance can tell their story.
I enjoy focusing on details to express a characters’ past experiences.

who i am

References
I always start by collecting references, or I already have a 2D reference with enough details.
Blocking
At this stage I work on the silhouette of the character and on all the details that affect its shape. For this I use Zbrush and Maya.
Details
Then I do the detailing in Zbrush. This is
a separate type of meditation for me.
Retop, UV, Bake
I do the retopology and unwrapping stages in Maya. Sometimes I can use Rizom for unwrapping. I usually bake maps in Marmoset.
my pipeline
Texture
I do the texturing process in Substance Painter.
Pose | Render
Not all of my previous tasks had this stage. But if we are talking about a personal project or a request for a final render, then I use for it Maya or Blender, which I am actively studying now.
bulletproof vest

Game Ready asset for RPG adventure story.

Software used:
ZBrush, Maya,
Substance Painter.


Game Characters
Game Ready characters for RPG adventure story.
Software used:
ZBrush, Maya, Substance Painter.






White Devil
Inspired by concept of dress by Baitan 柏坦.


Software used:
ZBrush, Marvelous Designer, Maya,
Substance Painter, Blender.


contact me
For discussions and suggestions:
Le.vitskaya.sonia@gmail.com
Get to know me better: